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Ieaskul F. Mobenthey Dunst Eurorack Dual Noise Generator & VCA Module

Ieaskul F. Mobenthey

£237.00
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Dunst: generate bursts and triggers in a random distribution and is a perfect dual noise generator with a stereo VCA with inputs accepting normal eurorack inputs and low impedance things like contact mics, and instruments. Is this Magic?

Text by Peter Blasser:

The Dunst module generates Dust and Noise by two different methods. Noise is defined as white noise, with an continuous spectrum and a totally non-tonal nature. Dust, however, is better thought of outside Fourier techniques, as little crackles, bursts of noise, pulses of uneven rhythm. Dunst permutes on the bounds/bounce concepts of other Mobenthey modules, by calculating Dust with a ramp with arbitrary sample-and-hold for its bounds- based on an efficient digital technique for Dust. The Noise section uses transistor noise (quantum) as its basis, comparing it against a modular reference to achieve stochastic events, converging on the sound of Dust. In addition, this module has a fully featured bi-polar VCA with complimentary inputs, to get you quickly going sending “dust-objets” out the left and right channels.

Dunst is an 8HP Eurorack module that runs on +12 and -12 volts. Attach power connector positive to “+” and negative to “-”.

Looking at the front panel of Denum, note that inputs are marked by copper fill. There are three main sections: BDUSOU, BNOICE, and the VCA. BDUSOU is the analog dust calculator, and BNOICE is the quantum sourced generator. Each of the two has exactly the same inputs, outputs and knobs. The “basis” knob sets the base rate of dust, from sparse to dense. The FM control input is tied to an attenuverter, marked by a characteristic bow-tie. An attenuverter works like this: at noon the modulations are nulled out, they have no effect; clockwise from there they increase in intensity, with positive input meaning “more”; to the counter- clockwise direction, modulations increase as well, but with negative input meaning “more”. This knob is essential to controlling how much, and in which direction, your modulations apply.

BDUSOU has two outputs: a ramp, and a pulse. Ramp, marked by triangular articulations on the cartouche, is the actual waveform used to generate Dust. It looks like a sawtooth, with completely random bounds. Pulse, marked by rectilinear articulations, speaks to the zero-crossing “tooth” of Dust, with a short pulse from zero to ten volts.

BNOICE has two outputs: pulse and hiss. Pulse is similar to the pulse of BDUSOU: a brief spike from zero to ten volts, with varying densities. Hiss, is the raw quantum-sourced white noise. Hiss is bussed into the left and right audio inputs of the VCA, at bottom. Either can be swapped out for external audio energies, via the “left, right signal inserts”. The “left, right VCA inputs” are for controlling the amplitude of the signals, with either a linear or exponential mapping. If the left input is greater than right, sound goes out the “left out”. If right is greater than left, sound goes out the “right out”. The voltage amount of difference maps to loudness in these channels. The “linear, expo switch” chooses linear when cocked up, as marked by a caret, and exponential when cocked down, as marked by a rounded form. There is an optional mute when the switch is in the middle.

BDUSOU/BNOICE

Why are the modules called that? This module flirts with BOUNDS/BOUNCE, so I rearranged this text, until it suggested DUST and NOISE. BDUSOU uses contingent boundaries, both negative and positive, for its sawtooth, to calculate dust with a stochastic distribution of bursts, flirts, and spaces. What is DUST, if you asked James McCartney, in his computer music program, Supercollider? It's a sort of random, but with particles, so how do you know it's vanilla-chaos or hyper-chaos? How many powers of random do you want? It could be bursts of completely harsh noise followed by minutes of silence. This module, however, does not follow the extreme path; instead it follows the middle road, set forth by McCartney, of a usable timing pulse for random, rain-like events. By modulating BOUNDS, it does not go into the hyper-chaos available with BOUNCE generators. That is left to its FM input, which strictly modulates its bounce, or slope speed.

On completing the first run of Mobenthey modules, I initiated prototyping this fifth module. It is a new thrust on this platform and also in Tocante to bring forth various assets of zener noise that I have explored in my oldest instruments, such as Nabra. That synthesizer contained a Dust module, which simply generates trigger pulses at random intervals below the haptic rate. Nabra also contained a Noise module, which acted as an audio generator with VCA inputs. It also took control voltages as a modulation for crackle; its sound could change from smooth white noise to something more like a dusty record.

Dust and Noise operate in two compellingly different manners. Dust “computes” its randomness by sampling a stochastic waveform to mark an arbitrary voltage, then decays to zero to repeat again. Noting that this is an arbitrary bounds modulation, the bounce of the module is free for control by input voltage, thus varying the speed or concentration of dust particles. This circuit is a variation bounds-bounce regime established in the previous modules.

Unlike Dust, Noise uses a zener diode or other suitably noisy silicon source, amplifying the natural noise of indecisive electrons. It modulates crackle by a comparison of that noise and an arbitrary input voltage; near zero, it is pure noise, but crossings of a farther bias voltage become more event-like, approaching the sound of Dust.

Since both circuits achieve different flavors of the same basic goal, I decided to combine them into a single module. The name is simply an amalgam- Dust with Noise makes Dunst. The next step is checking a name on Google. Finding, of course, Kirsten Dunst as the primary placeholder, I also see the German definition of the word is a sort of haze or fog; a good omen.

So that is the current state of Mobenthey, having completed a run, I add a new and dusty module, tied into the previous modules by the bounds-bounce concept. The new module breaks from the previous modules by focusing on stochastic dust instead of modulated waveforms. It demonstrates the paradox wave, Ieaskul's goal, not by infinite regression but by the indeterminate nature of silicon components themselves- noise.

Coming soon!

How much is my shipping?

Shipping is automatically calculated before you submit your payment information. Simply add items to your cart and proceed to the checkout page, where you'll be offered shipping options and their prices. In the UK it's normally around £4 for order values under £150, and free above that. Shipping to mainland EU is typically between £7 and £20, depending on the shipping method and the size and weight of the order.

Do you ship to my country?

Almost certainly - the site will give you an estimate of shipping costs if you add an item to the cart and then enter your country and postcode. If you have specific requirements (such as if you prefer UPS over FedEx, for example) then let us know in advance and we'll try to work something out for you.

Shipping methods

We use a combination of Parcelforce, DPD, Royal Mail and UPS for the UK, and for international orders it's either Royal Mail, UPS, DHL or FedEx depending on where you are in the world. If you have a particular preference then try to let us know BEFORE you order so we can look into it for you. Please note that there may occasionally be additional shipping charges if you live in a remote area, depending on what surcharges are applied by the shipper. We'll get in touch to discuss this with you in such cases.

Dispatch times

For UK orders, we normally dispatch the same working day if we get the order before 15:00. If you have a really urgent situation then of course drop us an email before ordering and we'll always do our absolute best to accommodate you.

For international orders, we normally dispatch the same day if we get the order before 13:00 but again, occasionally it might be the next day before we can send it out, and sometimes FedEx or UPS may come a little earlier than scheduled which would also push an order into the next day.

Shipping times

Since April 2020 the couriers we use have suspended guarantees for shipping times, so even though we're paying them for priority services - 24-48 hours for most of the world - in practice it's often an extra day on top and sometimes it can be longer.

There is absolutely nothing we can do about this unfortunately. If you are outside the UK and it's a life-or-death situation where you absolutely MUST have that passive mult for the next day then... it may be better to find a local supplier.

Saturday shipping

If you're in the UK and you order before 15:30 on a Friday then we can send something for a Saturday delivery (NB: this applies to UK mainland addresses only). The success rate with DPD is about 95% so it's worth a punt most of the time. Please note that if you select Saturday shipping on an order placed earlier in the week, we'll wait until Friday to ship it.

Pre-orders

If a product is listed as a pre-order, it means we've ordered it from the supplier but it's not physically in stock yet. The product listing will include an estimated shipping date based on the best information we have from the supplier, but do bear in mind this is subject to change and is not a guaranteed date.

If you place an order containing a mixture of in-stock and pre-order items, we'll normally hold off on shipping anything until the pre-order item(s) have arrived, rather than splitting it into multiple shipments. If you need the in-stock items sooner, we'd recommend placing separate orders. As always, please get in touch if you have questions.

Product Overview

Dunst: generate bursts and triggers in a random distribution and is a perfect dual noise generator with a stereo VCA with inputs accepting normal eurorack inputs and low impedance things like contact mics, and instruments. Is this Magic?

Text by Peter Blasser:

The Dunst module generates Dust and Noise by two different methods. Noise is defined as white noise, with an continuous spectrum and a totally non-tonal nature. Dust, however, is better thought of outside Fourier techniques, as little crackles, bursts of noise, pulses of uneven rhythm. Dunst permutes on the bounds/bounce concepts of other Mobenthey modules, by calculating Dust with a ramp with arbitrary sample-and-hold for its bounds- based on an efficient digital technique for Dust. The Noise section uses transistor noise (quantum) as its basis, comparing it against a modular reference to achieve stochastic events, converging on the sound of Dust. In addition, this module has a fully featured bi-polar VCA with complimentary inputs, to get you quickly going sending “dust-objets” out the left and right channels.

Dunst is an 8HP Eurorack module that runs on +12 and -12 volts. Attach power connector positive to “+” and negative to “-”.

Looking at the front panel of Denum, note that inputs are marked by copper fill. There are three main sections: BDUSOU, BNOICE, and the VCA. BDUSOU is the analog dust calculator, and BNOICE is the quantum sourced generator. Each of the two has exactly the same inputs, outputs and knobs. The “basis” knob sets the base rate of dust, from sparse to dense. The FM control input is tied to an attenuverter, marked by a characteristic bow-tie. An attenuverter works like this: at noon the modulations are nulled out, they have no effect; clockwise from there they increase in intensity, with positive input meaning “more”; to the counter- clockwise direction, modulations increase as well, but with negative input meaning “more”. This knob is essential to controlling how much, and in which direction, your modulations apply.

BDUSOU has two outputs: a ramp, and a pulse. Ramp, marked by triangular articulations on the cartouche, is the actual waveform used to generate Dust. It looks like a sawtooth, with completely random bounds. Pulse, marked by rectilinear articulations, speaks to the zero-crossing “tooth” of Dust, with a short pulse from zero to ten volts.

BNOICE has two outputs: pulse and hiss. Pulse is similar to the pulse of BDUSOU: a brief spike from zero to ten volts, with varying densities. Hiss, is the raw quantum-sourced white noise. Hiss is bussed into the left and right audio inputs of the VCA, at bottom. Either can be swapped out for external audio energies, via the “left, right signal inserts”. The “left, right VCA inputs” are for controlling the amplitude of the signals, with either a linear or exponential mapping. If the left input is greater than right, sound goes out the “left out”. If right is greater than left, sound goes out the “right out”. The voltage amount of difference maps to loudness in these channels. The “linear, expo switch” chooses linear when cocked up, as marked by a caret, and exponential when cocked down, as marked by a rounded form. There is an optional mute when the switch is in the middle.

BDUSOU/BNOICE

Why are the modules called that? This module flirts with BOUNDS/BOUNCE, so I rearranged this text, until it suggested DUST and NOISE. BDUSOU uses contingent boundaries, both negative and positive, for its sawtooth, to calculate dust with a stochastic distribution of bursts, flirts, and spaces. What is DUST, if you asked James McCartney, in his computer music program, Supercollider? It's a sort of random, but with particles, so how do you know it's vanilla-chaos or hyper-chaos? How many powers of random do you want? It could be bursts of completely harsh noise followed by minutes of silence. This module, however, does not follow the extreme path; instead it follows the middle road, set forth by McCartney, of a usable timing pulse for random, rain-like events. By modulating BOUNDS, it does not go into the hyper-chaos available with BOUNCE generators. That is left to its FM input, which strictly modulates its bounce, or slope speed.

On completing the first run of Mobenthey modules, I initiated prototyping this fifth module. It is a new thrust on this platform and also in Tocante to bring forth various assets of zener noise that I have explored in my oldest instruments, such as Nabra. That synthesizer contained a Dust module, which simply generates trigger pulses at random intervals below the haptic rate. Nabra also contained a Noise module, which acted as an audio generator with VCA inputs. It also took control voltages as a modulation for crackle; its sound could change from smooth white noise to something more like a dusty record.

Dust and Noise operate in two compellingly different manners. Dust “computes” its randomness by sampling a stochastic waveform to mark an arbitrary voltage, then decays to zero to repeat again. Noting that this is an arbitrary bounds modulation, the bounce of the module is free for control by input voltage, thus varying the speed or concentration of dust particles. This circuit is a variation bounds-bounce regime established in the previous modules.

Unlike Dust, Noise uses a zener diode or other suitably noisy silicon source, amplifying the natural noise of indecisive electrons. It modulates crackle by a comparison of that noise and an arbitrary input voltage; near zero, it is pure noise, but crossings of a farther bias voltage become more event-like, approaching the sound of Dust.

Since both circuits achieve different flavors of the same basic goal, I decided to combine them into a single module. The name is simply an amalgam- Dust with Noise makes Dunst. The next step is checking a name on Google. Finding, of course, Kirsten Dunst as the primary placeholder, I also see the German definition of the word is a sort of haze or fog; a good omen.

So that is the current state of Mobenthey, having completed a run, I add a new and dusty module, tied into the previous modules by the bounds-bounce concept. The new module breaks from the previous modules by focusing on stochastic dust instead of modulated waveforms. It demonstrates the paradox wave, Ieaskul's goal, not by infinite regression but by the indeterminate nature of silicon components themselves- noise.

Technical Specs

Coming soon!

Shipping Details

How much is my shipping?

Shipping is automatically calculated before you submit your payment information. Simply add items to your cart and proceed to the checkout page, where you'll be offered shipping options and their prices. In the UK it's normally around £4 for order values under £150, and free above that. Shipping to mainland EU is typically between £7 and £20, depending on the shipping method and the size and weight of the order.

Do you ship to my country?

Almost certainly - the site will give you an estimate of shipping costs if you add an item to the cart and then enter your country and postcode. If you have specific requirements (such as if you prefer UPS over FedEx, for example) then let us know in advance and we'll try to work something out for you.

Shipping methods

We use a combination of Parcelforce, DPD, Royal Mail and UPS for the UK, and for international orders it's either Royal Mail, UPS, DHL or FedEx depending on where you are in the world. If you have a particular preference then try to let us know BEFORE you order so we can look into it for you. Please note that there may occasionally be additional shipping charges if you live in a remote area, depending on what surcharges are applied by the shipper. We'll get in touch to discuss this with you in such cases.

Dispatch times

For UK orders, we normally dispatch the same working day if we get the order before 15:00. If you have a really urgent situation then of course drop us an email before ordering and we'll always do our absolute best to accommodate you.

For international orders, we normally dispatch the same day if we get the order before 13:00 but again, occasionally it might be the next day before we can send it out, and sometimes FedEx or UPS may come a little earlier than scheduled which would also push an order into the next day.

Shipping times

Since April 2020 the couriers we use have suspended guarantees for shipping times, so even though we're paying them for priority services - 24-48 hours for most of the world - in practice it's often an extra day on top and sometimes it can be longer.

There is absolutely nothing we can do about this unfortunately. If you are outside the UK and it's a life-or-death situation where you absolutely MUST have that passive mult for the next day then... it may be better to find a local supplier.

Saturday shipping

If you're in the UK and you order before 15:30 on a Friday then we can send something for a Saturday delivery (NB: this applies to UK mainland addresses only). The success rate with DPD is about 95% so it's worth a punt most of the time. Please note that if you select Saturday shipping on an order placed earlier in the week, we'll wait until Friday to ship it.

Pre-orders

If a product is listed as a pre-order, it means we've ordered it from the supplier but it's not physically in stock yet. The product listing will include an estimated shipping date based on the best information we have from the supplier, but do bear in mind this is subject to change and is not a guaranteed date.

If you place an order containing a mixture of in-stock and pre-order items, we'll normally hold off on shipping anything until the pre-order item(s) have arrived, rather than splitting it into multiple shipments. If you need the in-stock items sooner, we'd recommend placing separate orders. As always, please get in touch if you have questions.